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As players build, manage and progress their space and ground-based units, troops and vehicles, memorable Star Wars hero characters will begin playing a role in key situations. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, Star Wars: Empire at War features beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels.
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Set a few years before the events of "Episode IV A New Hope," the game lets players rewrite history as well as experience the aftermath of "Star Wars: Episode III Revenge of the Sith," the creation of the Rebel Alliance, and Darth Vader's rise to power. Will your armies have the fortitude to persevere? Your enemies, commanded by a powerful new AI system, possess a greater tactical edge and more powerful spells. But beware, with greater power comes greater adversity. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities - summon dragons, cause volcanoes to erupt, or bring down a cataclysmic lightning strike. Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films.
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Tolkien's original fiction, delve deeper than ever before and engage in new battles that go beyond the award-winning movie trilogy. Given a new agreement with The Saul Zaentz Company d/b/a Tolkien Enterprises that grants EA the rights to develop games based on the books, in addition to a separate agreement that allows for games based on the New Line Cinema films The Lord of the Rings, The Battle for Middle-earth II will introduce players to depths of the fiction never before explored by EA.
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Game connectivity with MGS3: Subsistence – players can import photographs taken in MGS3: Subsistence and view them in 3D on the PSP system. Import cards from the previous version of Metal Gear Acid. Tutorial Mode – familiarizes novice players with the strategic gameplay in Metal Gear Acid 2. Improved strategic gameplay, including card weapon upgrades and more 500 cards for use. Multiplayer Versus Mode – determine who the best MGA2 player is using the PSP system's wireless capabilities. Arena Mode – Fight classic boss enemies from previous Metal Gear games. Rounding out the package is the popular multi-player mode where players can use personalized decks to battle foes via the PSP system's wireless capabilities. The pioneering visuals are complemented by a card based strategic gameplay structure that is enhanced across the board with a complete tutorial mode, intuitive interface incorporating card based strategy and real-time gameplay, new Arena mode and more than 500 cards to use. To ensure that the 3D effects are the most technologically advanced available in the marketplace, each game is be packaged with a state-of-the-art 3D viewing peripheral that is designed to make the effects realistic and eye-popping. Utilizing the innovative new "Solid Eye" technology, key areas of the game's comic book style cell-shaded graphics explode off the PSP system screen in 3-D.
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Metal Gear Acid 2 features 3D visuals for the first time on the PSP.